10 years experience researching, prototyping, and designing for pixels & print; leading teams empowered to own their work; and directing user-oriented design with an eye on producing a premium product.
Developed UX/UI experiences, Creative Direction, Art Direction, Audio Production, and general Visual Design services for clients like Magical Threads, VRV, Spayce, Vidy, and iZotope.
Developed branding guidelines, gamified elements, and built delightful interactive UI that expanded Spayce and Vidy's user-base and mobile experience.
Filmed and edited six art videos that were used to connect to their audience in the all-too-important early days of the brand, and lay the groundwork for their current success.
Developed intuitive interface solutions for StutterEdit and Break Tweaker such as: multiple modulation sources on one knob control, notes with more than 512 divisions, and multiple effects layers.
Created UX/UI mockups, prototypes, and products for DeviantArt as well as their global 3rd party clients; built advertising and marketing initiatives for clients like Disney, Lexus, Blizzard, and Starbucks; increased the efficiency of the daily work schedule, communication, and milestones of DeviantArt's in-house creative team; produced three consecutive Comic-Con appearances; developed new product lines for their merchandise program; and was the point person for global brand adhesion.